Diablo III in full content production
There's an in-depth discussion of the inventory system - moving from the game's traditional (and "pretty unpopular") grid to a World of Warcraft-style simple slot inventory. Wilson promised that "we're going to give people lots of ways to expand and deal with your inventory and... more info on that, coming in the future," with the idea being to reduce the use of "mule" characters. Sharing and trading items will be made much easier, perhaps via a mail system.
Fans hoping for Diablo II's Necromancer class to return will be disappointed, it seems - Wilson said that his team was focused on creating new classes, or returning to ones it felt could be greatly improved, whereas the Necromancer "plays too well".
"The Necromancer is an awesome class, actually my favourite class, from Diablo II, and the class I'm currently playing the most of," Wilson said. "It's not that we just dislike him, we love the Necromancer, but... the issue we have is, he was so well-designed... there's certainly some things we could do a little differently, but do we feel like we can make him so much better, and change his core gameplay experience? If anything, we'd say we really don't want to."
He didn't rule out revisiting it in a future expansion "after we felt like we've kind of established the core Diablo III game," however. wow gold Finally, after yet another lengthy defence of Diablo III's art style, Wilson hinted that the arc of the game would take players from a lighter tone in the beginning into an increasingly dark and apocalyptic setting.
"We really want to make sure that the tone of the game is right, that it's dark, that it's foreboding," he said. "What we showed at WWI really is a very early game content, you know, it's first act dungeon, first act environments. wow gold kaufen
"And we've made a conscious effort to make sure that the tone
gets worse - one of the things that we really want to tell a
story of, basically, is the coming apocalypse, and it works best
if there's a contrast, you know, if things get worse in act two
and act three, and act four... people are probably going to see
some environments that feel, tone-wise, a lot more, menacing than
what we've shown so far."
http://www.myschoodle.com/app15/pg/blog/helves/read/21917/free-world-of-warcraft-gold-guide-the-best-guide-youll-need
http://www.onesetspot.com/blogs/entry/A-Great-World-of-Warcraft-Feathermoon-gold-Guide-For-WoW-Regular-Players
http://www.redlilah.com/elgg/pg/blog/calseto/read/26616/world-of-warcraft-gold-secrets-revealed

0 Comments
Click here to sign up now.